
I upgraded my Photoshop action to version 3. This time I focused on making pictures more crisp and adding more light. I love the result. Even the nighttime pictures are better now.
Here is a hat hider for Supernatural. Also, I updated the Showtime hat hider because genie hairs are no longer hidden in CAS. The hiders work for all ages (if applicable).
I was a bit disappointed with Diesel SP. I can’t stand some textures and the English logos although I totally understand their reasons for doing so. Oh well, I extracted almost half of the SP to retexture my own, and this jumpsuit is one of them. I simply edited the alpha so there can be 4 recolorable channels including the back zipper. This is a default replacement, so Diesel stuff pack is required.
Thank god, the hat hider by whiterider was recently updated to Generations and Pets. So I only had to make hiders for Fast Lane, Master Suite, and Showtime. Although only AF hairs are shown in the preview, the hider works for all ages and genders (if applicable).
Note: Master Controller has the same function to hide presets but it will hide all the presets for both hairs and clothes.

Credit: mesh by skysims, mesh fixed by me, texture by Pooklet, control by Anubis
Filename: skysims3-f-adult-hair-020_ohmysims_fix&retex
EA highlights for AF and AM only
Another de-helmet-ified hair (You can have the helmet and this at the same time.) As always, I messed the mesh up a bit (check them here.) But as always, I couldn’t be bothered to fixed it. Well, those flaws can be hidden by some camera angles.
I make stuff because I need them for my game. I just put some of those up for download, thinking some people might need them. That’s why I don’t make an extra effort to make things I will never use, such as sim3pack or adjust shine. Just thought i should let you know ;)
Not long ago, I saw someone made clothes using this mesh. Until then, I didn’t even know these meshes existed as I’ve never properly played the stylist career. I loved the idea of ankle length pants so much, but didn’t like that the shirt wasn’t CAStable. So I decided to make my own.
There are 3 fully recolorable channels: The shirt, pants, and the little cotton tee I added. The problem is that Ambitions is required to use this outfit. I had to use S3OC and S3PE because TSRW refused to work for me as always. But honestly it hasn’t bothered me enough to hunt down a solution.
DOWNLOAD (for male only - teen to elder, package only)
shoes 1 (lilisims), shoes 3 (lorandiasims3, retextured for personal use), shoes 2&4 (base game).
I made these paintings for Sabre Sushi but figured I should make a separate post for it. These images are from Katsushika Hokusai (1760–1849)’s Thirty-six Views of Mount Fuji series. I included only 12 pieces and one of them (the one that a boy is sitting on a tree) isn’t from the series. Awesome mesh is by Baufive.

While waiting for my object files (848 items in total!) to be merged into a single file, I finally decided to put my action script up for download, knowing there are few people who use my previous action script.
As usual, it’s nothing special at all. What it basically does is to lighten and sharpen images as shown in the preview. Unlike the previous version, this action file was made based on the Lighting Tweak (balanced) and Dynamic shadows. So, if you don’t use these mods, this action might be useless. However, personally I’ve noticed that removing weather files and using the mods instead has improved my graphic a lot.
So, there are two major changes from the previous version: (1) Although recently I haven’t used this tool much, I’ve lowered vibrance and saturation numbers. Because with the lighting tweak, everything is already too much yellowish especially at dusk. The 40-15 one was supposed to be applied on daytime screenshots. (2) I changed the numbers for Unsharp Mark so it can make pictures more clearer.
Tip: You can edit as many photos as you want WITH ONE CLICK by using Batch Process.



Credit: mesh by Newsea, mesh fixed by me, texture by Pooklet, control by Anubis
Filename: NewSea-SIMS3-hair-J096-LuckyStar-f_ohmysims_fix&retex
The mesh was shrank but also was flawed. As shown here, the natural hairline around both ears was disappeared. But I didn’t have enough patience to fix the issue, nor did I much care about it. Actually toddler and child versions already had that issue, which seems to be unavoidable while shrinking meshes.